When the invitation to speak at Golan Levin’s Art + Code Symposium (one of the main sponsors was Microsoft Research) came in the spring of 2009, I jumped at the opportunity. (At the time I thought it was interesting the MS Research… only later to find out why they were interested in computer vision, etc. Think Project Natal).
While I was there, I could no longer resist the gravitational pull of openFrameworks (aka oF) – described as either a C++ library for creative coding, or as Processing on Crack. This was the same tool / concept that Golan and Zach used at OFFF years before. I took the workshop with Zach, Theo Watson and Arturo and it redeﬁned what I should expect out of the tools I use, the code I write and the experiences I create. My first set of experiments with oF found there way into my first solo show at the Grassy Knolls Gallery. Here’s the write-up on the show:
As we race to the end of our existence, watch the results as Mother Nature fights back against our poisonous species – captured with a dark sense of humor in the surreal and generative artwork of Dr. Woohoo – as we regenerate and consume beyond the acceptable threshold. In piece after piece, his artwork displays the results of Mother Nature’s self-defensive mechanisms as they struggle to kill of the cancerous cells via: Disease, Natural Disasters and Global Warming. Woohoo mashes up math, algorithms and applications he develops and hijacks a host of creative applications in order to emulate the beautiful movements and emergent behaviors of hurricanes, swarms of abstract insects and angels of death and the black plague.
Dr. Woohoo created several new installations for the Grassy Knoll Gallery in Portland, Oregon, as part of his upcoming exhibition that opened on April 2nd. In this video, Woohoo’s Agua Medusae jellyfish swarm together and their excitement is driven by the amplitude of the audio. The jellyfish are sometimes attracted to or repelled by the presence of visitors who attempt to come in contact with them. Using advanced computer vision techniques, swarm behaviors and audio/visual analysis created within openFrameworks v006 (a C++ library for creative coding), Woohoo created an experience that attempted to look at the playful, beautiful and destructive interaction between people and our environment.