openFrameworks-2-Maya: Generating Curves, Particles++ w/Sound

  Connecting the dots between openFrameworks and Maya in order to dynamically generate curves + particles from the audio mic while at the same time effecting the direction of the curves based on the rotation of my MacBook Pro (via the Sudden Motion magic from Theo Watson).

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openFrameworks-2-Maya: Multi-forces + Face Tracking++

Taking the OF-2-Maya with Multi-forces two steps further. First off, it uses FFT and maps the distinctive characteristics from the audio to parameters of the forces. Finally, the location of the multi-force brush, if you will, is controlled by the centroid location of the face using the face-tracking magic of OF + ofOpenCV. The code […]

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openFrameworks-AIR-Adobe Illustrator

Illustrator is great, I love it, but there are some enhancements I would like to add to it. Here’s an experiment where I connect a series of openFrameworks (OF) applications – courtesy of one of the OF workshops – together that focus on particles. I then connected them to another (AIR app running SwitchBoard) application […]

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