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Field

Field is a development environment for experimental code and digital art in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind: Embrace and extend — rather than make a personal, private and pristine […]

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Bicycle Built for Two Thousand

  Bicycle Built for Two Thousand from Aaron on Vimeo. The ooooooo_O so Shiny Daniel Massey and A*A*R*O*N Koblin have launched Bicycle Built for Two Thousand.  Bicycle Built For 2,000 is comprised of 2,088 voice recordings collected via Amazon’s Mechanical Turk web service. Workers were prompted to listen to a short sound clip, then record […]

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Art and Code wrap up…

The presenters at the ART AND CODE conference, 7-9 March 2009 at Carnegie Mellon University, Pittsburgh.  “Left to right: John Maloney (MIT/Scratch), Golan Levin (CMU), Tom McMail (Microsoft Research), Ira Greenberg (Miami U. Ohio), Hans-Christoph Steiner (NYU), Evelyn Eastmond (MIT/Scratch), Casey Reas (UCLA/Processing), Zachary Lieberman (Parsons/openFrameworks), Theodore Watson (openFrameworks), Ben Fry (Processing), Arturo Castro (openFrameworks), […]

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Are you generating art with ExtendScript, SwitchBoard or PatchPanel?

/ * Part of my show-n-tell session this weekend at Carnegie Mellon for the Art and Code symposium will focus on how other people are generating artwork using Adobe’s ExtendScript, SwitchBoard, PatchPanel or AIR applications (to drive other existing creative applications via a socket connection) to generate their artwork. If you would like your artwork […]

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