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Immersive Experiments v3.1

The experiments in this video explored what happens when you combine a Kinect camera with generative design at home, as part of an art installation and as a storefront display. How It Works In the video, the application to the left is the server app which analyzes the incoming video from the Kinect, identifies the regions of […]

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Driving Maya from a custom app: Swarming

Here’s another variation of Keith Peters’ swarming code from his book ActionScript 3.0 Animation. In this exercise, I’m driving Maya with my custom application that uses a port of KP’s code by opening up a socket connection between the two.

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Dynamic Abstraction: Driving Illustrator from a Custom App

Inspired by Joshua Davis’ Dynamic Abstraction code for Flash and the challenge of exporting a vector-based graphic at run-time from a SWF, I decided to connect-the-dots between my custom (AIR) application and Adobe Illustrator in this proof-of-concept. It’s ugly as sin, but it’s also beautiful. Upon launching my app – MultipleCanvas – it secretly asks […]

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Maya-2-AIR-2-Illustrator: Surfaces + Dynamics

I love Maya, but even with my 8-core monster of a Mac, rendering high-res 3′ x 6′ prints brings my box to its knees. As an alternative I wrote some MEL code that outputs the position coordinates from a variety of points (center of a sphere, the vertices’s on a mesh). I then take the […]

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